However, any new area created in the city will always start out as level 1. Once an airport reaches a level, it cannot be lost even if you make changes to the airport. Level 3 is the highest level your airport can reach and requires 5000 passengers and an Attractiveness Score of 1000, but in turn unlocks not only large planes, but also cargo planes, the Airport Train Station and the Airline Headquarters Building, which lets you found your very own airline - more on that in the next Dev Diary! Furthermore, you unlock large terminals, more decorative buildings, and integrated metro in the form of Concourse Hubs and the Elevated Airport Metro Station.Īdvertisements Decorative buildings make your airport more attractive Once your airport reaches level 2 you unlock the medium plane stand and your airport can start receiving medium planes, which can carry more passengers. Decorative buildings have their own menu filter and can be hotels, hangars and parked planes. To reach level 2 your airport needs to service 500 passengers and have an Attractiveness Score of 200, which is reached by placing decorative buildings in your airport. Decorative buildings are available and needed for the airport to level up, unlocking larger planes, more buildings and additional connections to the city.Īdvertisements Airport Areas can be compact like the regular airport - but expanded when your city’s needs grow ![]() ![]() It consists of a terminal, at least one plane stand and a runway with connecting taxiways, and can accept small planes. Next level airports A l evel 1 airport is comparable to the base game airport - it’s a basic connection to the outside world - but with a lot more flexibility in terms of layout. Welcome back to the second Airport Dev Diary! Today we invite those of you looking to create large airports to the front of the line as we begin this Dev Diary concerning Airport Progression and Public Transport Links.
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